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Old 02-20-2010, 02:10 PM
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Default How to: GMAP to BIGMAP

Step 1: Generate your .GMAP with the level gerator.

Step 2: open your .GMAP with Notepad or your favourite word processor.

Step 3: Find and copy something like looks like this:
PHP Code:
"myworld_a01.nw","myworld_b01.nw","myworld_c01.nw","myworld_d01.nw","myworld_e01.nw","myworld_f01.nw","myworld_g01.nw","myworld_h01.nw","myworld_i01.nw","myworld_j01.nw","myworld_k01.nw","myworld_l01.nw","myworld_m01.nw","myworld_n01.nw","myworld_o01.nw","myworld_p01.nw" 
Step 4: Make a new document with your favourite text editor, paste the previously copied information, and Save As 'YOURMAPNAME.txt'

Step 5: Upload the YOURMAPNAME.txt to the 'World' directory.

Step 6: In your server options change these options:
PHP Code:
maps YOURMAPNAME.txt
bigmap 
YOURMAPNAME.txt,YOURMAPNAME.png,0,0
minimap 
YOURMAPNAMEMINI.txt,YOURMAPNAME2.png,0,
Click apply.

Step 7: For extra assurance, add a line of code to your -System weapon.
PHP Code:
if(created){
setmap Image,YOURMAPNAME.txt,,;}

OR

if(
created){
loadmap YOURMAPNAME.txt;} 
I'd only recommend the latter if you're map doesn't have an image.

Fun Fact:
If you have
PHP Code:
if(created){
loadmap YOURMAPNAME.txt;} 
In a level and need an image for your map, you can simply open the level with the code and Press M, the level editor will generate an image for you.

Last edited by kalzor; 04-01-2010 at 10:05 PM.
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Old 02-20-2010, 02:46 PM
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Default

http://forums.graal.in/forums/showthread.php?t=9
There is also a "Txt+Nw" Generator in the Client pack, use it instead of "GMap+Nw"
Also the "gmap to txt" is covered in the Map Tutorial -_o

Same for being able to generate the image... lol...
Only thing not included in the tutorial are the serveroptions (since they didn't exist at the time).
Also I'd advise just keeping the "image" portion blank for setmap if you want to leave the map blank or to generate the map's image later. Instructing them to do loadmap will just make them be half-assed about it and leave it there, causing a GMap.

o_o


But given it has the word "GMAP" in the title, maybe they'll be more inclined to look here anyway.
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Old 02-20-2010, 03:35 PM
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Your title is too vague, so I, and most others completely ignore it. Or they can draw the assumption it's about making a map, rather than converting from GMAP to BigMap
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Old 04-01-2010, 10:44 AM
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I wouldn't recommend them naming everything 'bigmap' it will overwrite GTA's stuff.
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Old 04-01-2010, 11:16 AM
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That's right people name your map file after you server! else it will probably overide someone else's map...
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Old 04-01-2010, 03:30 PM
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Quote:
Originally Posted by Spooon View Post
I wouldn't recommend them naming everything 'bigmap' it will overwrite GTA's stuff.
No problem, GTA is gone.
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Old 04-01-2010, 06:22 PM
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Uhm. It also affects the Level Editor since it defaults bigmap.png for the map.
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Old 04-01-2010, 10:05 PM
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Quote:
Originally Posted by Spooon View Post
Uhm. It also affects the Level Editor since it defaults bigmap.png for the map.
k edited the post
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